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	<title>Comments for The Shadowrun Supplemental</title>
	<link>http://tss.dumpshock.com</link>
	<description>Information, News and releases from The Shadowrun Supplemental</description>
	<pubDate>Fri, 09 May 2008 13:18:57 +0000</pubDate>
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		<title>Comment on Sorry, and a new idea by KC</title>
		<link>http://tss.dumpshock.com/archives/2006/05/12/sorry-and-a-new-idea/#comment-8208</link>
		<author>KC</author>
		<pubDate>Fri, 09 Mar 2007 03:54:20 +0000</pubDate>
		<guid>http://tss.dumpshock.com/archives/2006/05/12/sorry-and-a-new-idea/#comment-8208</guid>
					<description>I don't know about Seattle, but I am willing to do a few contacts and places for Chicago.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know about Seattle, but I am willing to do a few contacts and places for Chicago.</p>
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		<title>Comment on Seattle: Twisted Lemon&#8217;s House of Magic by Micro Magus</title>
		<link>http://tss.dumpshock.com/archives/2006/03/13/seattle-twisted-lemons-house-of-magic/#comment-6027</link>
		<author>Micro Magus</author>
		<pubDate>Sat, 16 Dec 2006 03:28:05 +0000</pubDate>
		<guid>http://tss.dumpshock.com/archives/2006/03/13/seattle-twisted-lemons-house-of-magic/#comment-6027</guid>
					<description>Well if you are plaining on buying a Foci it is always good to have your astral preception on it helps to make sure you don't get an unenchanted lucky charm. Atleast his Spell Formulas have been great for me, and depending on his state of mind you can get some great deals out of the guy.</description>
		<content:encoded><![CDATA[<p>Well if you are plaining on buying a Foci it is always good to have your astral preception on it helps to make sure you don&#8217;t get an unenchanted lucky charm. Atleast his Spell Formulas have been great for me, and depending on his state of mind you can get some great deals out of the guy.</p>
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		<title>Comment on Seattle: Twisted Lemon&#8217;s House of Magic by Micro Magus</title>
		<link>http://tss.dumpshock.com/archives/2006/03/13/seattle-twisted-lemons-house-of-magic/#comment-6019</link>
		<author>Micro Magus</author>
		<pubDate>Fri, 15 Dec 2006 04:37:54 +0000</pubDate>
		<guid>http://tss.dumpshock.com/archives/2006/03/13/seattle-twisted-lemons-house-of-magic/#comment-6019</guid>
					<description>Well the guy did have a hard time on the fall down, atleast one of his spells I got on trade for some pills I came across saved me from the corp meat grinder a few times. Man I love going Invisable.</description>
		<content:encoded><![CDATA[<p>Well the guy did have a hard time on the fall down, atleast one of his spells I got on trade for some pills I came across saved me from the corp meat grinder a few times. Man I love going Invisable.</p>
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		<title>Comment on Seattle: Twisted Lemon&#8217;s House of Magic by Micro</title>
		<link>http://tss.dumpshock.com/archives/2006/03/13/seattle-twisted-lemons-house-of-magic/#comment-6018</link>
		<author>Micro</author>
		<pubDate>Fri, 15 Dec 2006 04:07:14 +0000</pubDate>
		<guid>http://tss.dumpshock.com/archives/2006/03/13/seattle-twisted-lemons-house-of-magic/#comment-6018</guid>
					<description>Atleast the guy still cares decent Spell Formulas. I still have to astrally precive before I buy a foci from the guy. Not that bad of a shop.</description>
		<content:encoded><![CDATA[<p>Atleast the guy still cares decent Spell Formulas. I still have to astrally precive before I buy a foci from the guy. Not that bad of a shop.</p>
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		<title>Comment on Seattle: The Butcher’s Block by Briefcase</title>
		<link>http://tss.dumpshock.com/archives/2006/03/09/seattle-the-butchers-block/#comment-1771</link>
		<author>Briefcase</author>
		<pubDate>Mon, 29 May 2006 16:55:05 +0000</pubDate>
		<guid>http://tss.dumpshock.com/archives/2006/03/09/seattle-the-butchers-block/#comment-1771</guid>
					<description>If you have to ask, go somewhere else, scan?</description>
		<content:encoded><![CDATA[<p>If you have to ask, go somewhere else, scan?</p>
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		<title>Comment on Sorry, and a new idea by JKL</title>
		<link>http://tss.dumpshock.com/archives/2006/05/12/sorry-and-a-new-idea/#comment-1550</link>
		<author>JKL</author>
		<pubDate>Thu, 18 May 2006 23:30:11 +0000</pubDate>
		<guid>http://tss.dumpshock.com/archives/2006/05/12/sorry-and-a-new-idea/#comment-1550</guid>
					<description>I think there would be some interest.  Right now, there's a thread on sample Contacts with plenty of posts.

http://forums.dumpshock.com/index.php?showtopic=13001</description>
		<content:encoded><![CDATA[<p>I think there would be some interest.  Right now, there&#8217;s a thread on sample Contacts with plenty of posts.</p>
<p><a href="http://forums.dumpshock.com/index.php?showtopic=13001" rel="nofollow">http://forums.dumpshock.com/index.php?showtopic=13001</a></p>
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		<title>Comment on Sorry, and a new idea by Jobe</title>
		<link>http://tss.dumpshock.com/archives/2006/05/12/sorry-and-a-new-idea/#comment-1473</link>
		<author>Jobe</author>
		<pubDate>Sat, 13 May 2006 11:49:25 +0000</pubDate>
		<guid>http://tss.dumpshock.com/archives/2006/05/12/sorry-and-a-new-idea/#comment-1473</guid>
					<description>Could you give us who don't have the GM Screen the format for NPCs? If you do that, I have plenty of old SR3 characters I can update and submit as interesting NPCs.</description>
		<content:encoded><![CDATA[<p>Could you give us who don&#8217;t have the GM Screen the format for NPCs? If you do that, I have plenty of old SR3 characters I can update and submit as interesting NPCs.</p>
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		<title>Comment on Sorry, and a new idea by Jérémie Bouillon</title>
		<link>http://tss.dumpshock.com/archives/2006/05/12/sorry-and-a-new-idea/#comment-1472</link>
		<author>Jérémie Bouillon</author>
		<pubDate>Fri, 12 May 2006 22:40:04 +0000</pubDate>
		<guid>http://tss.dumpshock.com/archives/2006/05/12/sorry-and-a-new-idea/#comment-1472</guid>
					<description>Fu fu fu, who needs to pay bills after all? There's a life oustide Shadowrun? I'm shocked ;-&#62;</description>
		<content:encoded><![CDATA[<p>Fu fu fu, who needs to pay bills after all? There&#8217;s a life oustide Shadowrun? I&#8217;m shocked ;-&gt;</p>
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		<title>Comment on Seattle: Fire and Ice Funeral Services by Koneko</title>
		<link>http://tss.dumpshock.com/archives/2006/04/18/seattle-fire-and-ice-funeral-services/#comment-852</link>
		<author>Koneko</author>
		<pubDate>Tue, 25 Apr 2006 17:09:17 +0000</pubDate>
		<guid>http://tss.dumpshock.com/archives/2006/04/18/seattle-fire-and-ice-funeral-services/#comment-852</guid>
					<description>Background count here hits a solid two, according to MIT&#38;T's scale.  Although, I found it easier to whistle up an Ancestor spirit here than when I'm in a zero background count area....</description>
		<content:encoded><![CDATA[<p>Background count here hits a solid two, according to MIT&amp;T&#8217;s scale.  Although, I found it easier to whistle up an Ancestor spirit here than when I&#8217;m in a zero background count area&#8230;.</p>
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		<title>Comment on Seattle: Fire and Ice Funeral Services by outlaw</title>
		<link>http://tss.dumpshock.com/archives/2006/04/18/seattle-fire-and-ice-funeral-services/#comment-799</link>
		<author>outlaw</author>
		<pubDate>Mon, 24 Apr 2006 23:02:59 +0000</pubDate>
		<guid>http://tss.dumpshock.com/archives/2006/04/18/seattle-fire-and-ice-funeral-services/#comment-799</guid>
					<description>Spooky. Is there any higher incidence of the spirits of the dead hanging around because their bodies are preserved? Or is it the same as a cemetary? Either way would be wierd, I think. I hate magical stuff like that. Somehow, it's never comforting, no matter the answer.</description>
		<content:encoded><![CDATA[<p>Spooky. Is there any higher incidence of the spirits of the dead hanging around because their bodies are preserved? Or is it the same as a cemetary? Either way would be wierd, I think. I hate magical stuff like that. Somehow, it&#8217;s never comforting, no matter the answer.</p>
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