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Editorial Verbiage
Adam Jury [ adamj@dumpshock.com ]
The last few months have been strange, busy as heck, and oh-so-cool. I abandoned Canada for the summer and
stayed in Chicago for two months, attending both Origins and Gen Con and spending plenty of hours in the
FanPro LLC office. Unfortunately I was so busy that I really didn’t have much time to work on The Shadowrun
Supplemental (I was in the office for three weeks before I had time to copy my CD-ROM of magazine files to
the office computer to start working on them), so this issue is just slightly late. On the bright side, at
both Origins and Gen Con I got to talk to some fans of the magazine, which is always nice.
There are three big projects underway that I’d like to briefly mention to readers of the magazine.
No Shadowrunning Shadowrun
The first one is a plan to do a theme issue in an upcoming issue (probably not #19, but maybe #20) - the
theme of “No Shadowrunning Shadowrun.” This issue will focus on alternate campaigns in the Sixth World
(such as mercenary, Lone Star, and freelance criminal), “real life” gear, vehicles, consumer goods, and
other world material that is relevant to more than just ‘runners. For campaign styles that FASA or FanPro
has covered in the past—such as mercenary campaigns, covered first in Fields of Fire and recently in State
of the Art: 2063—we would like to see some tracked adventures, in the style of Mob War or Blood in the
Boardroom, as opposed to rehashing material that already exists.
We are looking for submissions for the “No Shadowrunning Shadowrun” issue—if you are interested in
contributing, please check our website at http://tss.dumpshock.com/,
where we have some additional information on submitting articles for this issue.
Seattle Expansion
The second is a Seattle Expansion project, as yet untitled. It might be released as a regular issue, or it
might be in addition to the normal issue schedule. This expansion will introduce new locations into Seattle,
much like the original Seattle Sourcebook. It will also present plot updates and hooks for the districts
throughout Seattle, gang and crime syndicate information, and general updates on the financial and political
health of Seattle. This project was spearheaded by Paul Jensen, and without his hard work it would not be
coming together as well as it is. We may need further submissions for this issue, and will post updates on
our web site if we do. We hope to release the Seattle Expansion before the end of 2002.
1997 & 1998-1999 Compilations
The final “new” project is a compilation project. This project has been in the planning stages for a long
time, but is only coming to fruition now, and includes the re-editing and reformatting of the first 11 issues
of the magazine (The issues published from 1997 through 1999) into two volumes; the first being all the issues
from 1997 and the second being all the issues from 1998 and 1999. These volumes would be re-edited,
re-organized, updated to Shadowrun Third Edition in some cases, made to look more like the modern issues of
The Shadowrun Supplemental, and will be made available in both PDF and HTML format. The 1997 compilation may
be released before the end of 2002.
If you had material published in one or more of the first 11 issues of the magazine, and you haven't been in
touch with us recently, please do email tss@dumpshock.com and let us
know that you're alive—we'd like to talk about some things.
We’re not letting the normal runnings of the magazine slide for these projects—future issues will continue to
be released as normal, and the success of the "No Shadowrunning Shadowrun" issue will help determine if we do
other theme issues or focused mini-sourcebooks in the future.
If you have any comments about the three above projects or about The Shadowrun Supplemental in general, please
get in touch with us at tss@dumpshock.com to let us know what you think!
Have Your Say
Just as important as the people who create are the people who consume—so please, let us know what you think of
The Shadowrun Supplemental. There’s a small survey to fill out available at
http://tss.dumpshock.com/feedback_18.html, and you can
always email the editorial team at tss@dumpshock.com. Your feedback is
always appreciated!
Credits
- Editor-in-Chief
- Adam Jury
- Assistant Editor
- Elissa Carey
- Lifesaver
- Pamela Zerbinos
Cover Art
- Drea O'dare
- http://www.supergoth.com/
Interior Art
- Magnus Thor
- http://elfwood.lysator.liu.se/loth/m/a/magnus/magnus.html
- Jeff Preston
- http://home.pacifier.com/~ampere/
- Ryan Murphy
- http://www.angelfire.com/nb/ryanmurphy/
Legal
WizKids, LLC has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or
any proprietary material used in connection with the game Shadowrun. WizKids, LLC has granted permission to
The Shadowrun Supplemental to use such names, logos, artwork, marks and/or any proprietary materials for
promotional and informational purposes on its website but does not endorse, and is not affiliated with The
Shadowrun Supplemental in any official capacity whatsoever. This compilation of material is copyright © 2002
Adam Jury
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