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Act I: Things go From Bad . . . What's Up Chummer? Tell it to Them Straight
When the PCs enter the restaurant, read them the following:
Cicero's isn't a bad restaurant, if you like equal parts of Mafia thug with your pasta
carbonara. The front door has a sign in the window "Closed for Private Party"-maybe
someone told them it was your birthday. Seeing as you have an invite, and no one is
stopping you, you walk right in. Inside is a mobster convention of the low-level
leg-breaker type. On the left, a contingent of Yakuza, probably all kung-fu
motherfraggers, warily eye the right, populated by beefy Mafioso. As the door closes
behind you, all comversation stops and eyes lock onto your group. One of the Mafioso
breaks away from a knot of thugs and approaches. Scarred face and glinting cybereyes lets
you know this is Johnny Valentine, one of the hardcore leg-breakers for the Mafia in this
burg.
"What, you were expecting some fraggin' Don to meet you? They ain't got time for you. I ain't got time for you, but I'm makin' it because this is a family affair, ya see? Siddown over there and I'll let you know the score." Johnny indicates a central table with a whiplash-lean faced Yakuza, Nakamura, seated on the left end. After the group is seated, Nakamura begins. "Johnny and I have a mutual problem. His brother and my sister have been carrying on in a most disrespectful manner to both of our families. Since neither of us can send our own people out to . . . straighten them out? We need outsiders." "Now we ain't askin' ya to whack them. Just separate them an' get em to us." "Kill my sister, and you will surely have more things to worry about than what color to dye your hair next. So ka?" That's when things go downhill in a bad way. PCs who are watching the street will notice a man and woman approaching the restaurant, apparently having an argument. On a successful Perception (5) test, the observant will notice the glint of a gun in the man's hand. Multiple successes will let the PC recognize the man as Joe, the caller from earlier, a freelance electronics wiz. Either the PC who makes the observation will say something, or some thug will, but in any case, Johnny Valentine will look outside:
Johnny Valentine looks out the front window, bored for the moment with his Yakuza
counterpart's haggling with the PCs. Recognition dawns across his face as he stands up
from the table and cries out, "Joey!"
That's when the first gunshot rings out, shattering the front window and sending a Yakuza
soldier to the floor in a tangle of arms and legs. Chaos follows, with all the thugs in the
room drawing their own guns and opening fire on the opposite side.
At this point, the PCs have to decide what to do. Do they throw in their lot with one or another group, or try to just get out of the restaurant? The front entrance becomes the center of the gunfight, but there is a back entrance out through the kitchen. When the PCs manage to get out to the street, read them the following description:
The Yakuza and Mafia continue to exchange gunfire in the night as you beat a hasty retreat
from the meet gone wrong. As you cut through an alleyway, heading back to the main drag,
you notice someone dragging a body from the main street into the alley. The harsh glare of
a streetlamp soon tells you that that someone is a ghoul, complete with fresh bloodstains
around his mouth and a cast-off janitorial uniform with nametag: Bob. An open manhole in
the center of the alley is the obvious destination for Bob the Ghoul.
When the runners hit the street again, after their encounter with Bob the Ghoul, they will run into Johnny Valentine again, along with three of his Mafioso buddies. Johnny sports a wound in his leg, but he looks as mean as ever and still wants the runners to find his brother, now more than ever. He fears that the Yaks will blame Joe for the shootout and kill him. He offers the runners five thousand nuyen apiece if they can get Joe back to him. He stresses that time is of the essence, saying that Joe probably has only 48 hours before the Yaks can track him down wherever he's staying. If the runners accept, Valentine will give them a chip with the last known address he had for Joe, over in Everett on King Street. The runners are to find Joe and bring him back to Cicero's, where Valentine will be waiting. Hooks Second, there is Joe. One of the PCs knows him, at least peripherally, and with Johnny Valentine's exclamation before the shooting started, it could be reasonably inferred that his brother is the same Joe that called the runner earlier. What clinches it is when the PCs run into Valentine after the shootout. Third, even if they don't want to get into bed with the Mob, there is the chance they could find Joe and turn him over to the Yakuza, if that was their pleasure. Doing this will earn the runners an enemy in the form of Johnny Valentine, which might give them some pause. Assuming they take the job, good runners will try to do a little legwork before riding off to the rescue. Matrix searches will reveal very little on Johnny's brother beyond what is on the chip. His name is Joe Valens, he lives in Everett, and his occupation is listed as "Systems Design Engineer," a fancy way of saying Joey is someone who puts hardware and software together into something that actually works. His apartment is located on King Street, not the best neighborhood in Everett, but far from the worst. Pushing the Envelope Debugging Act II: . . . To Worse What's Up Chummer? Tell It to Them Straight
For the brother of a big-time mob enforcer, Joe Valens lived in a drekhole of an
apartment. It didn't help that someone tossed the joint pretty good. The synthleather
couch was slashed up nice. The trid set smashed to bits, the kitchenette a shambles of
strewn food containers and broken appliances. The dingy bathroom is a mess; even the
toilet was broken to pieces. No one's home, at least not now, but it doesn't look like Joe
left with anything other than the clothes on his back.
If they decide to camp out and see who turns up at the apartment, read them this:
You settle in to watch and wait, hard to do when you have a time limit on the job, but
sometimes necessary. But all good things come to those who wait, and this job is no
exception. At around two in the morning, the day after the shootout, the first visitor to
the King Street building arrives. He's a medium-height human, dressed in a worn sweatshirt
and synthetic denim jeans. His face is obscured by the sweatshirt's hood, but the furtive
way he looks about tells volumes about who he is and why he's here.
This is Joe, arriving back at his apartment to gather some of his things. He knows that people are looking for him, so he chose to come back when he figured that people would be paying the least amount of attention. He couldn't have been more wrong; both the runners and the Yakuza are watching for him to return to his apartment. The Yakuza have already been there, tearing it apart for clues as to where he was hiding, but found nothing. When the runners finally confront him, he'll be wary at first. But eventually, if they gain his trust, he'll break down and tell his sob story:
"Look, I'm sorry I got you into this, ok? I didn't know who to call. Couldn't call my
brother, that'd be nuts. He would just want to put some goons on me and lecture me about
family and duty and crap. It's my life, you know? I don't want anything to do with his
slotting Mafia. That's why I changed my name, stayed away from the old neighborhoods. When
I met her, man, it was like love at first sight. Sure, I knew who she was from her family
name. I mean, I ain't in the Mafia, but I'm not a beetlehead, scan? So we met at a local
coffee shop, we kept things as low-key as possible. Then our brothers found out. And they
started leaning on us both to split up. But we were still together. Then she started
talking about how she had to go talk to her brother. Yesterday she said she had made up
her mind, she had to do what needed to be done. I begged her not to go. I told her that
he'd never let her loose again. But she's a stubborn one; we argued outside of a
restaurant. I had brought a gun along, just an old revolver that I kept around because of
the neighborhood. I waved it around while we were arguing, but she just wouldn't listen.
Then the shooting started and I heard shouting. I hit the ground, I'm no fool. There were
ghouls running all over the place, grabbing the wounded and hauling them off to the
sewers. It was like some bad B-grade sim. I got the hell outta there, crawled under a car
and then ran. I didn't see what happened to her... have you? If you know anything, you
gotta tell me!"
After Joe gets done with his story, let the runners begin to try and explain things before hitting them with the Yakuza Thug Squad(tm). Hooks If the runners take too long to follow up on Johnny's chip's info, you can have them find the apartment more of a ruin after a shootout between Joe and the Yaks. A bloodstain by the window will be the only trace of Joe, however, but that will allow the runner to track him, either by magic or by following up quickly with street docs on gunshot wound victims. After the Yakuza thug squad hits, and presuming everyone is still alive, the runners can use the attack and vague hints about where his girlfriend is to lure him to whichever side they want to turn him over to. Or, the runners can cut Joe loose and let him fend for himself. Pushing the Envelope Debugging If the runners get a hold of Joe, and bring him to the Mob, Valentine will actually pay the runners what he said he would, 5000 per surviving runner. They now have Valentine as a contact, should they wish to work for the Mafia more. He could also be a good contact for acquiring weapons or other illegal gear. Joe might also ask the runners at some future point to help him out, most likely to help him get out from under his brother's thumb. Which could be an interesting dilemma for the runners if the Mafia has employed them on jobs. If the runners get a hold of Joe, and bring him to the Yakuza. This is just as bad for Joe as if the runners had killed him. Nakamura isn't interested in his story, just revenge. The Yakuza will kill Joe and send parts back to Johnny as a message. This will also earn the runners Johnny Valentine as an enemy, as he will blame them for his brother's death. If the runners let Joe go off on his own, it's up to the GM whether or not he actually survives on his own. He might not be the same kind of hardcase that his brother is, but he has managed to make it this far on his own. If the runners could use someone that can provide them with electronics help, he can even be used for a contact. Only through exceptional role-playing should he be added as a Level-2 contact or above. Cast of Shadows Johnny Valentine Johnny has been getting more involved in the political side of Mafia business as of late. He wants his problems with his brother solved quickly so that there are no problems down the line for his "work" at the polls. If asked, Johnny would complain that people really don't understand how much work it takes to get people to go out and do their civic duty and vote - the way the Dons want them to, of course.
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Joe Valens
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Dice Pools: Combat 5 Karma Pool/Professional Rating: 3/3 Race: Human Active Skills: Car 3, Etiquette 3 (Yakuza 4, Street 5), Interrogation 3, Intimidation 4, Negotiation 3, Pistols 5, Submachine Guns 5, Unarmed Combat 3, Knife 3, Club 3 Knowledge Skills: Area Knowledge (local turf), Local Politics 2, Rumor Mill 4, Smuggling Routes 2, Underworld Finance 3, Underworld Politics 3 Weapons: Browning Max-Power [HP, SA, 9M, 10(c), smartlinked, 2 clips regular ammo] Range (TN): 0-5 (4), 6-20 (5), 21-40 (6), 41-60 (9) Ingram Smartgun [SMG, BF/FA, 7M, 32(c), 5 clips regular ammo, folding stock and gas-vent for 3 points recoil compensation, smartlinked] Range (TN): 0-10 (4), 11-40 (5), 41-80 (6), 81-150 (9) Armor: Armor Jacket [5/3] Cyberware: Smartlink-1 |